Brawl - Diddy Kong - Subroutine - 0x1be00
- IntVariableDecrement { variable: RandomAccessInt (0x0) }
- Subroutine(0x1bca0)
- Subroutine(0x1bd58)
- if ((RandomAccessInt (0x0) LessThanOrEqual InternalConstantInt (0x5dc4)))
- if (not(BoolIsTrue RandomAccessBool (0x1c)))
- BoolVariableSetTrue { variable: RandomAccessBool (0x1c) }
- UnknownEvent { namespace: 0x11, code: 0x1e, unk1: 0x0, arguments: [Value(37)] }